Building an admin area as a Single Page Application requires a different approach than the traditional route. In this talk Andrew explains some of the architectural and security solutions employed in building a large admin area built with Vue.js and backed with a Laravel API.
Recommended by Microsoft for creating mixed reality experiences for the Hololens, Unity has transcended it’s beginnings as a cross-platform game engine.
So whether you are looking to create a 3D game for mobile, or have your sights set on a virtual reality experience for the Oculus Rift, Unity is a tool you’ll want to learn.
One surprise for C# developers getting started with Unity is the level of integration with Visual Studio and how simple it is to add C# code to manipulate their Unity creations.
In this demo led session we’ll go back to basics with Unity, creating a simple 3D game with realistic physics, textures and explosions. We’ll look at the fantastic Visual Studio integration and how cohesively the two editors work together.
Finally we’ll look at a more complex 3D experience and how to use Unity’s networking features to allow different users to interact in a 3D world.
Keeping the best news for last: Unity is royalty free until you’re earning $100,000. So if you like the idea of becoming wildly rich from making immersive 3D experiences, this is the talk for you!
A 20 minute talk about the power of video, covering a brief history of film and how today’s demand and expectation for high quality video content is increasing with the advancement and convergence of online technologies. Popcorn not provided…
With an increasing amount of log data from software & systems it can be hard to see the ‘wood for the trees’. Big data has a risk of being overwhelming in size and harder to manipulate. Metrics offer us a chance to digest and see trends at a higher level. In this session, you’ll learn how features in Elasticsearch has helped Esendex unlock numerical insights in log data & offers advice on finding an efficient combination of both approaches.
A two year journey moving from print to digital design has resulted in the need to learn a host of new tools and a new set of design rules. This talk will look at the process of evolving across design disciplines and how setting timed creative challenges can help to learn new software and best practices when it comes to producing layouts and graphics for screens.