Join us Wednesday 19th June at Entrust for an evening of talks. There is free food and a drink waiting! We’ll be there from 6pm with talks starting at 7pm.
Thanks for coming along to the May edition of Staffs Web Meetup.
When creating a solution for a problem it can be challenging to put all the pieces together, this presentation will showcase how implementation of some design patterns helped overcome this hurdle.
Writing effective website specification documents
Do you want to set your website project up for success? Do you want to avoid any costly surprises along the way?
Of course, you do.
A thorough, focused web specification document will keep your web project running smoothly and, most importantly, will give you the best to chance of delivering a project that meets the goals of your visitors and your business.
In this talk, Mark will outline the key parts of an effective website specification and why they’re important.
Thanks for coming along to the April edition of Staffs Web Meetup.
Adventures in building a large SPA Admin Area with Vue.js
Building an admin area as a Single Page Application requires a different approach than the traditional route. In this talk Andrew explains some of the architectural and security solutions employed in building a large admin area built with Vue.js and backed with a Laravel API.
Internet of (art) Things
Artist makers are embracing the opportunities offered by single-board microcontrollers. David will outline some of his experiments with particular emphasis on the ESP8266 wi-fi board.
Thanks for coming along to the March edition of Staffs Web Meetup.
Unity 101 for C# Developers
Recommended by Microsoft for creating mixed reality experiences for the Hololens, Unity has transcended it’s beginnings as a cross-platform game engine.
So whether you are looking to create a 3D game for mobile, or have your sights set on a virtual reality experience for the Oculus Rift, Unity is a tool you’ll want to learn.
One surprise for C# developers getting started with Unity is the level of integration with Visual Studio and how simple it is to add C# code to manipulate their Unity creations.
In this demo led session we’ll go back to basics with Unity, creating a simple 3D game with realistic physics, textures and explosions. We’ll look at the fantastic Visual Studio integration and how cohesively the two editors work together.
Finally we’ll look at a more complex 3D experience and how to use Unity’s networking features to allow different users to interact in a 3D world.
Keeping the best news for last: Unity is royalty free until you’re earning $100,000. So if you like the idea of becoming wildly rich from making immersive 3D experiences, this is the talk for you!
Thanks for coming along to the February edition of Staffs Web Meetup.
They say a picture speaks a thousand words
A 20 minute talk about the power of video, covering a brief history of film and how today’s demand and expectation for high quality video content is increasing with the advancement and convergence of online technologies. Popcorn not provided…
Get going with grid
In this talk I will go through some live demos of CSS grid basics and show how easy it is to get going with CSS grid.