March 2019 – Unity 101 for C# Developers

Thanks for coming along to the March edition of Staffs Web Meetup.

A massive thank you to our sponsors – Codeweavers, VesselsValue and Kanuka Digital.

Talk

Unity 101 for C# Developers

Andy Clarke — Tech Lead, Protolabs

Recommended by Microsoft for creating mixed reality experiences for the Hololens, Unity has transcended it’s beginnings as a cross-platform game engine.

So whether you are looking to create a 3D game for mobile, or have your sights set on a virtual reality experience for the Oculus Rift, Unity is a tool you’ll want to learn.

One surprise for C# developers getting started with Unity is the level of integration with Visual Studio and how simple it is to add C# code to manipulate their Unity creations.

In this demo led session we’ll go back to basics with Unity, creating a simple 3D game with realistic physics, textures and explosions. We’ll look at the fantastic Visual Studio integration and how cohesively the two editors work together.

Finally we’ll look at a more complex 3D experience and how to use Unity’s networking features to allow different users to interact in a 3D world.

Keeping the best news for last: Unity is royalty free until you’re earning $100,000. So if you like the idea of becoming wildly rich from making immersive 3D experiences, this is the talk for you!

Published by

Phil Wylie

WordPress web developer for iWeb, cider drinker and cat owner.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.